Night Game Nominated for Independent Games Festival! Cave Story Art Comparison: Curly!
Jan 07

Yes, we’ve been MIA for a bit. No, I’m not dead. And, no, Cave Story for Wii hasn’t been killed. Truth be told we did try to make it in time for Christmas, however, we weren’t able to do so. We’ve taken more time to make sure everything is perfect.

We’re still working away at Cave Story trying to make sure it’s faithful to Amaya-san’s original while adding a few things for the console release. One of these new additions, I’m happy to announce is Download Content. I think we received enough e-mails demanding it that we’re doing our best to include some new surprises in the WiiWare release. You’re going to have to wait for more info on that.

In other related Cave Story news, there’s a whole lotta caverage (horrible pun) this month. Be sure to pick up the January issues of EGM and Play Magazine. Both magazine have some info on Cave Story, Play magazine’s Heather Campbell also interview Amaya-san. Thanks to both publications for the support!

By the way, as Nicklas mentioned, our other project, Night Game was nominated for IGF. Wooh!

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21 Responses to “And Hello Again!”

  1. dqle Says:

    Holy crap, downloadable content?! Wonder what WILL be downloadable…?

    Awesome job, Nicalis. Can’t wait until Cave Story is released!

    Oh, and it’s good to see other members posting here on this blog! (no offense, Tyrone)

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  2. ZetabladeX13 Says:

    Ditto, I wasn’t expecting DLC, but I’m sure it’ll be awesome :D
    Thanks for the update, and take all the time you need.

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  3. Jink Says:

    Wait a minute… you mean to tell me Nifflas, an indie God, is working on the Cave Story WiiWare port?

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  4. bwaybuddy26 Says:

    Is Night Game coming to WiiWare?

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  5. ZaxCG2 Says:

    Hey man! Glad to see the blog posting back! Hope your Christmas was great.

    Now I’m REALLY excited about Cave Story for Wii. Downloadable Content? The fact that there’s any extra content on top of the original game gives me the chills. Don’t worry about releasing it ASAP- because we want this to be the best that it can be… just er… try to make it within 2009 plz? :( heh.

    And congrats on Night Game- never heard of it till now though! Sounds interesting!

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  6. GoNintendo » Blog Archive » Cave Story WiiWare blog update - Cave Story DLC confirmed, Night Game reconfirmed- What are you waiting for? Says:

    [...] Link // Cache-busting and pageid values var random = Math.round(Math.random() * 100000000); if (!pageNum) var pageNum = Math.round(Math.random() * 100000000); document.write(”); document.write(”); [...]

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  7. WiiWare: Cave Story Updated Their Blog - DLC Confirmed and Night Game Reconfirmed | NintendoRAW Says:

    [...] is a post from the Nicalis Blog about Cave Story and that downloadable content is coming to the game and some new surprises are in [...]

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  8. Cave Story Blog Updated « Handheld Wii Says:

    [...] Official Blog [...]

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  9. supert0ad Says:

    Congrats to Nicklas and good luck for the IGF :)

    Guys can’t wait for new info about Cave Story: the download contents feature is really interesting ;)

    @Jink

    yup :)

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  10. Contenuti scaricabili in Cave Story! « The Independent Vault Says:

    [...] settimane di silenzio, i ragazzi di Nicalis hanno finalmente aggiornato il loro blog ufficiale con nuove e interessantissime informazioni. Oltre a comunicare l’accesso alle finali [...]

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  11. Nintendo Wii » Blog Archive » Life is worth living: Nicalis confirms new Cave Story DLC Says:

    [...] Read | Permalink | Email this | Comments [...]

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  12. Hits from the Web 01.09.09 : Gaming Guru Says:

    [...] WiiWare – Cave Story Update. [...]

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  13. TNL News » Cave Story Wii Gets DLC Says:

    [...] Story’s WiiWare port will feature downloadable content according to Nicalis, the developers responsible for the port. Though the content of the DLC remains to be seen; the [...]

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  14. D3stiny_Sm4sher Says:

    Wait, does that mean that Cave Story was in the last official printed issue of EGM?
    Because EGM is over and done now — the very last issue will be published online.

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  15. ZarroTsu Says:

    Come on mod submissions.
    Come on…
    Come on…
    No whammy
    NO WHAMMY
    STOP!

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  16. Gamercafe » Blog Archive » Contenido extra para Cave Story Wii Says:

    [...] blog de Nicalis (los dudes detrás de la conversión del éxito de “Pixel” Amaya) nos trae una [...]

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  17. Kansas city LAN Party » Blog Archive » Cave Story Wii dev emerges, DLC confirmed Says:

    [...] a so-called “night game” this week to bring testament: “Cave Story for Wii hasn’t been killed,” pledged the developer. “Truth be told we did try to make it in time for Christmas, however, we weren’t able [...]

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  18. Cave Story Wii Still In Dev, DLC Planned | Newsami Says:

    [...] And Hello Again! [Nicalis] [...]

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  19. Christoph Says:

    Hmm… Downloadable Content, eh?

    I dunno. I guess I’ll be more comfortable (or perhaps less comfortable) when I see some pricing points. I can live with it if it’s like MegaMan 9’s prices ($10 for the game, $2 for the DLC on average). I am personally hoping for a smaller price than $10 for the game, but I suppose $10 is great for such an amazing game.

    I am predicting a Curly Mode, a new “Hell” type stage, and perhaps a King or Misery mode. Now that I think of it, Misery Mode would be bad-ass.

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  20. ZarroTsu Says:

    “I am predicting a Curly Mode, a new “Hell” type stage, and perhaps a King or Misery mode. Now that I think of it, Misery Mode would be bad-ass.”

    My your mind is a narrow one. Hasn’t it crossed your mind that there could be downloadable games that have their own stories and nothing to do with Cave Story, but simply use it’s engine? That is to say, one would modify the original PC game, submit the end result to Nicalis, and…

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  21. Universo Nintendo » ¿Contenido descargable en Cave Story? Says:

    [...] cual esta siendo adaptado para WiiWare por parte del estudio Nicalis, pero en fin. Hace unos días, esto fue revelado en el weblog oficial de este desarrollador, señalando que han recibido peticiones por correo [...]

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